跬ChessPath

Sources, Caveats and Folklore 知之為知之

Principle Ⅳ applied to the site itself. Every number here traces to a named source, and where the evidence is weak, contested, or turned out to be invented, this page says so rather than quietly picking a side.

Claims that are folklore, not evidence

  • The "40-40-20 rule" (40% tactics, 40% endgames, 20% openings) has no identifiable originating source. The studies usually invoked to defend it support prioritising tactics and endgames over openings in principle; they do not validate those percentages. The rule also omits game analysis entirely — the one activity multiple datasets single out as the top predictor of improvement at novice level.
  • "X% of beginner games are decided by hanging a piece." No credible source has ever measured this. Blunder studies count centipawn loss, which lumps together hanging pieces, missed tactics and endgame errors, and says nothing about which error decided the game. Any specific figure in circulation is invented.
  • "Longer time controls make you improve faster." Near-universal coach consensus with a plausible mechanism — but no study has ever compared improvement rates across time controls at matched effort. What has been measured is move quality by time control, which is a different claim. One large amateur survey actually suggests some blitz is optimal rather than none.
  • "I hear and I forget; I see and I remember; I do and I understand" is not Confucius. It appears in no classical Chinese text and surfaces in 1960s English-language education writing. The genuine ancestor is Xunzi, 儒效篇.
  • "Masters hold 300,000 chunks in memory." Overstated. That figure is a model parameter — the number of nodes in a computational net that reproduces master-level recall — not a measurement. The honest phrasing is "models that reproduce master-level perception require on the order of 300,000 stored patterns."
  • The "10,000-hour rule" is Gladwell's, not Ericsson's. Ericsson's own data showed the best violinists at 7,410 accumulated hours by age 18. The number was popularised, not published.
  • "A pattern is yours after N repetitions." Five times, seven, twenty — nobody has measured this for chess and every circulating figure is invented. Simon's (1974) chunk arithmetic is sometimes converted into one; it cannot be. See Tactics for why the numbers do not multiply out.
  • "Solve puzzles at 85% success." Wilson et al. (2019, Nature Communications) is a real paper and 15.87% is its real optimal error rate — for stochastic gradient-descent algorithms doing binary classification. The authors say the optimum shifts with the noise distribution and that extension beyond binary tasks needs more complex mappings. Useful as a steer away from trivial and impossible puzzles; not a constant, and in unresolved tension with the desirable-difficulties literature this site leans on.
  • "Seven Circles / 400 points in 400 days." The claim is de la Maza's own and his result is real. In two decades of enthusiastic attempts there is no documented case of anyone reproducing it, and the most-cited outcome among those who completed the full programme is no measurable gain. Heisman's objection is narrower than usually reported — he disputed the drilling scheme, not the man or the whole book.
  • "Write your move down before you play it, then check." Sound idea, illegal mechanism. Recording a move in advance has been forbidden since 2005 (FIDE Laws, Article 8.1.2). The legal version — record your opponent's move and their clock time while you run the blunder check — is on Calculation.
  • Capablanca on studying the endgame first. The famous sentence "in order to improve your game, you must study the endgame before everything else" is not traceable to Chess Fundamentals and no quotation site gives a page. What is verifiable is the book's structure, which makes the point anyway. Two more attributions on this site are flagged the same way: "bad bishops protect good pawns" (Suba) and "trade pieces when ahead" (Capablanca) are both sound and both unverified against the text.
  • The Lucena position is not in Lucena. It does not appear in his 1497 book. The earliest known discussion in print is Salvio's Il Puttino (1634), crediting Scipione Genovino — though an older anonymous sixteenth-century manuscript predates it; the misattribution appears to date from the 1880 Handbuch. The Vancura position's provenance is likewise unresolved — Edward Winter has been unable to exhibit it in any 1920s source.
  • "Steinitz said you are obliged to attack once you have an advantage." The theory is real; the pithy formulations, including that clause, come from later writers systematising him rather than from a quotable line in the Modern Chess Instructor.
  • "You play worse because you lost the last game." The most direct test found the population-level effect centred on zero. Streaks beyond chance do exist in a much larger dataset, but nobody has identified the cause, and neither study touches rapid or classical. Mindset carries both. The rules there target the decision to keep playing, not the quality of the next move.
  • "Adopt a growth mindset and your rating will move." Meta-analytically the effects are small: r = .10 for mindset and achievement, d = 0.08 for interventions, with most effect sizes not distinguishable from zero and the real gains concentrated in low-achieving and low-SES groups. Believing ability is malleable is probably true. It is not a training intervention.

Where sources genuinely disagree

QuestionThe disagreement
Play-heavy or study-heavy?Amateur survey data says 65–97% playing. Academic data (Charness et al. 2005) says serious solitary study is worth roughly six times tournament play per log unit — 200 rating points versus 33. Different populations, different strength levels, both correlational. Neither is settled.
Do endgames matter below 1200?The phase-by-phase blunder data puts the endgame highest at every level (45.9% at 400–600 against 43.2% middlegame and 19.6% opening) and shows it improving least with strength, which favours studying them early. Against that, only 14% of amateur classical games in a 12.6M-game sample reached a technical endgame at all, and Solon reports never having lost half a point to a missing theoretical ending. Both numbers have real problems — centipawn loss is not comparable across phases, and the 14% definition is strict — and nobody has tested whether studying endgames raises anyone's rating against a control. Endgames reports the argument in exactly these terms and resolves it by keeping the early curriculum small.
Is blitz useful?Prominent coaches say avoid it entirely. One large amateur survey's regression recommends 25–30% of total chess time in blitz. Sample sizes and confidence intervals for that sub-analysis were never published.
Does who you are playing change how you play?Backus et al. (2023, Quantitative Economics) find women's engine-measured error about 11% larger against male opponents. Stafford (2018, Psychological Science), 5.5 million games, finds women outperform their expected score against men and reports no stereotype-threat effect. Move quality versus results — reconcilable, but not settled. The Mindset page treats "playing the person" as coach observation, not demonstrated effect.
Rating conversion between platformsTwo widely used conversion tables are irreconcilable — one maps chess.com rapid 1100–1200 to USCF 970–1060, another maps chess.com rapid 1420 to USCF 1415. This site uses the larger, more recent, methodologically documented sample.

Quality of the underlying data

  • The improvement-rate dataset (n≈384) is the best available on amateur improvement, but respondents are self-selected motivated improvers who volunteered to track themselves for years. Its medians are closer to a ceiling for a typical hobbyist than to an average.
  • The blunder-curve and puzzle-correlation studies (~162,000 games; 5.88M puzzle records) have stated methodology, sample sizes and engine versions — but come from a small commercial site, are not peer-reviewed, and have not been independently replicated. Cite with that caveat.
  • Rating percentiles have an ambiguous denominator: sources disagree on whether they cover all rated accounts or only players active in the last 90 days. This materially changes what a percentile means.
  • Percentiles have also drifted enormously. A 1000 rapid rating was around the 39th percentile in 2016 and the 81st by 2024 — driven by a mass influx of true beginners, not by rating deflation. Analysis comparing engine accuracy across those years found only ~2% difference.

Improvement and expertise research

Learning science

Single-source chess analyses — real numbers, thin foundations

These carry a great deal of weight on the six Train pages and none of them is peer-reviewed or replicated. Each is cited at the point of use with this caveat attached; it is collected here so the pattern is visible.

Coaching and practice

Classical texts

The repertoire

Every move sequence on the Openings page was replayed through a chess engine for legality and cross-checked against published theory. Four errors were found and corrected in that pass: an illegal move in the Caro-Kann Fantasy line, a refutation in the Italian that gave up a bishop in a position where the queen simply hangs, a mislabelled Milner-Barry Gambit presented as a blunder, and an impossible bishop retreat described as a mistake to avoid. Lines that are playable but not clearly main theory, and the one genuine gap in the repertoire, are flagged in place on that page rather than here.

The same pass was run over the newer pages. Every line on Endgames and Strategy was replayed for legality, and the endgame verdicts were checked against the 7-piece tablebase rather than a book. The worked game on Analyse is constructed rather than a real player's game — it says so on the page — and every evaluation quoted there is actual Stockfish output, with the depth-sensitivity of the near-equal moves stated in place, because that instability is part of the lesson.

If you find an error

Assume there are some. A site that publishes this many specific numbers will have got a few wrong, and the correct response to that is correction rather than vagueness. The claims most likely to need revising are the ones resting on a single unreplicated source — flagged as such above — and the projection model's exponent, which is a reasoned choice rather than a measured constant.